v0_7_0_0 Patch (unstable) - Steam Build Candidate


v0_7_0_0 Patch Notes:

-Added an icon to plants to indicate when they can be harvested.

-Fish will now procreate.

-Added battle music when in combat.

-Light will now affect plant growth. Without enough light, plants won't grow at all, and too little will result in them taking longer to grow. Mushrooms are the exception and can grow underground.

-Added glass roof tile.

-Fixed a bug where placing a floor blueprint on a prop would cause it to drop all its contents.

-Fixed a bug where settlers wouldn't be able to pick up items that were on top of a floor blueprint.

-Added hotkey rebinds to the settings window.

-Added a help window with some answers to frequently asked questions.

-Fixed a bug where container zone settings were being reset.

-Fixed a bug where the shimmer that indicates underground discoveries would not appear after loading a saved game.

-Fixed a bug where plants would spawn on floors at the beginning of a new season.

-Fixed a bug where the info tooltip wouldn't update after exiting and then loading back into a game.

-Fixed a bug where a number was appearing on the end of the room designation tooltip.

-Fixed a bug where jobs were being prioritized incorrectly.

Files

oddrealm_v0_7_0_0_win(unstable).zip 130 MB
Jan 07, 2019
oddrealm_v0_7_0_0_linux.tar.gz 136 MB
Jan 07, 2019
oddrealm_v0_7_0_0_mac.zip 133 MB
Jan 07, 2019

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