v0_7_0_5 Patch (unstable) - Zoom, UI Scaling, QoL Stuff


Patch v0_7_0_5 patch notes:

-Added camera zoom with 5 levels. Use Shift+Mouse wheel or the UI buttons to change it.

-Added UI scale option in the settings menu with 3 levels.

-Changed the font to make some characters more legible.

-Increased the rate that tree seeds drop.

-Added a middle mouse drag.

-Added the ability to disable scroll wheel input. This is a temp solution for users that have scrolling issues with track pads. It will be replaced when I add mouse rebinding.

-Merchants will now appear once a season.

-Kitchen now requires bronze cauldron instead of iron cauldron.

-Smithy now requires bronze anvil instead of iron anvil.

-Add bronze, iron, steel, and rutile versions for the hatchet, sickle, and hammer.

-Tuned plants to take longer to grow.

-Tuned food to take longer to decay.

-Tuned settlers to have 400 hunger instead of 250.

-Tuned settler hunger drain to be -4 instead of -8 per hour.


Patch v0_7_0_4 patch notes:

-Fixed an issue where settlers would get stuck and not build certain blueprints.

-Fixed an issue where settlers would starve on their way to food.

-Fixed an issue where settlers would not interrupt work to go get food and would starve.

-Made some of the UI text brighter.

-Fixed a crash that sometimes occurs when a settler is kidnapped.

-Tuned melons to have a 90% seed drop rate rather than 100%.

Files

oddrealm_v0_7_0_5_linux.tar.gz 136 MB
Jan 20, 2019
oddrealm_v0_7_0_5_mac.zip 133 MB
Jan 20, 2019
oddrealm_v0_7_0_5_win.zip 130 MB
Jan 20, 2019

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