Patch 0.7.0.9 - Toolbar Update, Item Tracking, And Full-Time


Hey folks!

Before I post the patch notes for this week, I wanted to announce that I'm finally working on Odd Realm full-time! It's because of all the support you have given to the game that I can do this. Very excited to work on the game at 100%. :)

Patch Notes:
-Toolbar Re-design - Build and Plant blueprints have been extracted from the jobs menu into their own respective menus. You can use the B and P hotkeys to quickly open these menus.
-Removed the blueprint window as it was causing much confusion. Will be re-thinking this screen and its purpose in the game.
-Slightly tuned settlers to have children less often.
-Added item category filters to the inventory.
-Item Tracking Feature - You can now select items to show on the HUD from the inventory. This is handy for showing the item counts for things like wood logs.
-Fixed a bug where settlers would get stuck in a loop of trying to equip items.
-Added the ability to reset the tutorial from the settings menu.
-Added a daily auto-save which can be disabled from the settings menu.
-Added item contents to the tooltip for containers.
-Fixed a bug where the WASD keys wouldn't move the game camera on certain machines.
-Added the current year to the HUD.
-Added a camera speed option to the settings menu.
-Added a blueprint for the crossbow.
-Fixed a bug where the archer's arrow would be giant.
-Fixed a bug where settlers would starve while holding position.
-Increased the settler movement speed while using ladders and stairs.

Next week, I'll continue to add small quality of life changes, but I wanted to really focus on adding some content to the game. My main priority will be adding more things to build as well as events. 

Cheers!

Files

oddrealm_v0_7_0_9_win.zip 130 MB
Feb 08, 2019
oddrealm_v0_7_0_9_linux.tar.gz 136 MB
Feb 08, 2019
oddrealm_v0_7_0_9_mac.zip 133 MB
Feb 08, 2019

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