Patch 0.7.0.9 - Toolbar Update, Item Tracking, And Full-Time
Hey folks!
Before I post the patch notes for this week, I wanted to announce that I'm finally working on Odd Realm full-time! It's because of all the support you have given to the game that I can do this. Very excited to work on the game at 100%. :)
Patch Notes:
-Toolbar Re-design - Build and Plant blueprints have been extracted from the jobs menu into their own respective menus. You can use the B and P hotkeys to quickly open these menus.
-Removed the blueprint window as it was causing much confusion. Will be re-thinking this screen and its purpose in the game.
-Slightly tuned settlers to have children less often.
-Added item category filters to the inventory.
-Item Tracking Feature - You can now select items to show on the HUD from the inventory. This is handy for showing the item counts for things like wood logs.
-Fixed a bug where settlers would get stuck in a loop of trying to equip items.
-Added the ability to reset the tutorial from the settings menu.
-Added a daily auto-save which can be disabled from the settings menu.
-Added item contents to the tooltip for containers.
-Fixed a bug where the WASD keys wouldn't move the game camera on certain machines.
-Added the current year to the HUD.
-Added a camera speed option to the settings menu.
-Added a blueprint for the crossbow.
-Fixed a bug where the archer's arrow would be giant.
-Fixed a bug where settlers would starve while holding position.
-Increased the settler movement speed while using ladders and stairs.
Next week, I'll continue to add small quality of life changes, but I wanted to really focus on adding some content to the game. My main priority will be adding more things to build as well as events.
Cheers!
Files
Get Odd Realm
Odd Realm
Take control of a group of settlers to build a settlement that survives the passing seasons.
Status | Released |
Author | UnknownOriginGames |
Genre | Simulation, Survival |
Tags | 2D, Fantasy, Management, Pixel Art, Procedural Generation, Sandbox, Singleplayer, Top-Down |
More posts
- Lost Legends Expansion - Dec 2023 Dev DiaryDec 22, 2023
- Lost Legends Expansion - Nov 2023 Dev DiaryNov 04, 2023
- Lost Legends Expansion - June Dev Log And July 24th ReleaseJun 30, 2023
- Lost Legends Expansion - May Dev LogMay 12, 2023
- Performance Improvements and Better Carry AI - Beta 0.12.0.2 Patch NotesJan 12, 2023
- Lost Legends (BETA) 0.12.0.0 - Initial Release For TestingNov 24, 2022
- Timeless Tyrants Expansion 0.11.0.19 (RELEASED)Oct 21, 2022
- Fixes, Tuning, QoL - Beta 0.11.0.15 Patch NotesOct 13, 2022
- Additional Stockpile Hauler Options, Fixes, Tuning - Beta 0.11.0.14 Patch NotesOct 08, 2022
- Archenthrall, New Props/Blocks, Fixes, Tuning - Beta 0.11.0.13 Patch NotesOct 01, 2022